At the end of the Gauntlet, Overboss Colter must be defeated. Power armor is a bonus, as well as a bunch of RadAway, Rad-X and Stimpaks. The biggest challenge is to remain vigilant during the Gauntlet itself and disarming traps, so make sure to go slowly. The Gauntlet starts as soon as the player arrives at Nuka-World through the transit center, and they'll be forced to go through a long and perilous journey through a raider maze full of fire and explosives. The very first achievement is called Taken For A Ride, and is granted at the end of the Gauntlet.
Players looking to fully complete the entire Nuka-World experience should absolutely snatch these additional achievements, and here's how to get them with ease. The DLC also introduced 10 new achievements (or trophies) into the game, some of which are tied to quests while others are a bit more special.
RELATED: Fallout 4: 10 Things You Missed In Vault 75 As the new Overboss, the player has a ton of work to do, from securing settlements for their gangs to liberating each of the five parks and dividing them to their favorite raider groups. The final DLC to Fallout 4 takes the player to Nuka-World, where three raider gangs are hungry for power.